11/7/2023 0 Comments Reshade shaders![]() ![]() Select Game, select C:\Program Files (x86)\Origin Games\The Sims 4\Game\Bin (in my case) and select The Sims 4 (.exe) application file in the version you play (32 or 64).Run Installer (may need to select “Run As Administrator”).So some of these mods might not be compatible with one another and so on.All my presets are intended for ReShade 3.0.8, if you’re using a newer version (for example 3.4 or 4.0) I cannot help you unfortunately.Ī short guide on how to install ReShade, set-up your capture keys, and install presets. I generally use my Nexus tracker as a bookmarks. I've made several personal tweaks to this list Simply remove the xmls that come with the mods and run this exe. Unfortunately, some of the mods I use are from the old BSN and can't be uploaded.įor chargen xmls, I recommend " target="_blank">this tool. If I figure out how, I will update this tutorial. I have not been able to make the camera move up and down but I will leave the keybinds here just in case. **6)** If you want to further organize your stuff, you can make more sub-folders and ReShade will automatically recognize them, in this case.Ī small tutorial on how to enable Fl圜am in Mass Effect LE3.Ī small tutorial on how to enable Fl圜am in Mass Effect LE1.Ī small tutorial on how to enable Fl圜am in Mass Effect LE2. ![]() **5)** Type in the location of any of the presets you want. ![]() **4)** Go to where it says *CurrentPresetPath*. If you have any existing presets, you can move them to the new folder. For the purpose of this tutorial, it should be together with your ReShade installation. **1)** Make a folder called *Presets* wherever you want. **14)** Your all set! ReShade should now recognize these folders and load everything normally. **12)** At the end of the line, type in the following: **11)** Go to the line that says *TextureSearchPaths* **10)** At the end of the line, type in the following: **9)** Go to the line that says *EffectSearchPaths* **7)** Move both *shaders* and *textures* into your *reshade-shaders* folder. **6)** Move all of the files inside *textures* into the new folder you just created here. **5)** Inside the *textures* folder, make a new folder called *TheGordinho*. **4)** Move all of the files inside *shaders* into the new folder you just created here. **3)** Inside the *shaders* folder, make a new folder called *TheGordinho.* **2)** Extract them into a new folder for now. You can also use sub-folders for better Preset management. I've made a visual guide (), should you need it.įor the purpose of this tutorial, I'm going to use (): a collection of several LUTs for you to use. Should you decide to delete any of the folders, remember to also remove them from your *ReShade.ini*. My ReShade configuration is set up differently than what I outline here. This tutorial will show you how to better organize your *reshade-shaders* folder. I have one too many shaders installed and it was a hassle to find out which ones to keep and which ones to delete if I needed to. I've been organizing my ReShade installation. These all come in their own little folder, inside the *reshade-shaders* folder. In the newest version of ReShade (4.6.0 at the time this was written), you can download several extra shaders from other authors. # ReShade 4 Tutorial: How to use sub-folders ![]()
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